--- a/slotUI/SlotCli.py Fri Dec 16 00:15:14 2011 +0100 +++ b/slotUI/SlotCli.py Fri Dec 16 00:24:35 2011 +0100 @@ -192,102 +192,109 @@ "Last RX: %19s" % rx, curses.color_pair(2)) self.scr.refresh() # we have received something - data = rx.split(":") - if rx[:2] == "L:": - # update lap time info - l = int(data[2], 16) - slot = int(data[3]) - 1 - t = int(data[4], 16) / 2000.00 - self.sysclk = int(data[5], 16) / 2000.00 - self.slot[slot]["laps"] = l - self.slot[slot]["last"] = t - self.slot[slot]["clk"] = self.sysclk - if (self.slot[slot]["best"] > t) or (self.slot[slot]["best"] == 0): self.slot[slot]["best"] = t - if self.bestlap > t: - trigger_sound("lap_record") - self.bestlap = t + try: + data = rx.split(":") + if rx[:2] == "L:": + # update lap time info + l = int(data[2], 16) + slot = int(data[3]) - 1 + t = int(data[4], 16) / 2000.00 + self.sysclk = int(data[5], 16) / 2000.00 + self.slot[slot]["laps"] = l + self.slot[slot]["last"] = t + self.slot[slot]["clk"] = self.sysclk + if (self.slot[slot]["best"] > t) or (self.slot[slot]["best"] == 0): + self.slot[slot]["best"] = t + if self.bestlap > t: + trigger_sound("lap_record") + self.bestlap = t - self.slot[slot]["status"] = "IN-RACE" - self.render_slots() + self.slot[slot]["status"] = "IN-RACE" + self.render_slots() - if rx[:2] == "F:": - # update fuel level - slot = int(data[1]) - f = int(data[2], 16) - f = f / 100 # fuel in percent - self.sysclk = int(data[3], 16) / 2000.00 - self.slot[slot]["fuel_last"] = self.slot[slot]["fuel"] - self.slot[slot]["fuel"] = f - if self.slot[slot]["fuel_last"] != f: - # 10 percent fuel, set speed limit for car to 8 - if (self.slot[slot]["fuel_last"] == 11) and (f == 10): - # warning sound - trigger_sound("fuel_warning1") - cli.box.speedlimit(slot, 8) - # 5 percent, set speed limit for car to 4 - if (self.slot[slot]["fuel_last"] == 6) and (f == 5): - # warning sound - trigger_sound("fuel_warning2") - cli.box.speedlimit(slot, 4) - if (self.slot[slot]["fuel_last"] == 1) and (f == 0): - # set speedlimit to 2 - cli.box.speedlimit(slot, 3) - if (self.slot[slot]["fuel_last"] < f) and (f >= 11) and (f < 20): - cli.box.speedlimit(slot, 15) - if (self.slot[slot]["fuel_last"] < f) and (f == 100): - trigger_sound("fuel_full") - self.render_slots() + if rx[:2] == "F:": + # update fuel level + slot = int(data[1]) + f = int(data[2], 16) + f = f / 100 # fuel in percent + self.sysclk = int(data[3], 16) / 2000.00 + self.slot[slot]["fuel_last"] = self.slot[slot]["fuel"] + self.slot[slot]["fuel"] = f + if self.slot[slot]["fuel_last"] != f: + if (self.slot[slot]["fuel_last"] == 11) and (f == 10): + # 10 percent fuel, set speed limit for car to 8 + # warning sound + trigger_sound("fuel_warning1") + cli.box.speedlimit(slot, 8) + if (self.slot[slot]["fuel_last"] == 6) and (f == 5): + # 5 percent, set speed limit for car to 4 + # warning sound + trigger_sound("fuel_warning2") + cli.box.speedlimit(slot, 4) + if (self.slot[slot]["fuel_last"] == 1) and (f == 0): + # fuel empty + # set speedlimit to 3 + cli.box.speedlimit(slot, 3) + if (self.slot[slot]["fuel_last"] < f) and (f >= 11) and (f < 20): + cli.box.speedlimit(slot, 15) + if (self.slot[slot]["fuel_last"] < f) and (f == 100): + trigger_sound("fuel_full") + self.render_slots() - if rx[:1] == "~": - # jumpstart occured - slot = int(rx[1:2]) - t = int(data[1], 16) / 2000.00 - self.slot[slot]["jumpstart"] = t - self.slot[slot]["status"] = "Jumpstart!" + if rx[:1] == "~": + # jumpstart occured + slot = int(rx[1:2]) + t = int(data[1], 16) / 2000.00 + self.slot[slot]["jumpstart"] = t + self.slot[slot]["status"] = "Jumpstart!" - if rx[:3] == "RW:": - # ResponseWire packet, do nothing at the moment, just decode - slot = int(data[1]) - devtype = int(data[2]) - sender = int(data[3], 16) - status = int(data[4], 16) - self.sysclk = int(data[5], 16) - if (devtype == 4): - # pitlane sent something - if (status == 5): - self.slot[slot]["status"] = "PITLANE" - trigger_sound("pitlane_enter") - if (status == 6): - self.slot[slot]["status"] = "IN-RACE" - trigger_sound("pitlane_exit") + if rx[:3] == "RW:": + # ResponseWire packet, do nothing at the moment, just decode + slot = int(data[1]) + devtype = int(data[2]) + sender = int(data[3], 16) + status = int(data[4], 16) + self.sysclk = int(data[5], 16) + if (devtype == 4): + # pitlane sent something + if (status == 5): + self.slot[slot]["status"] = "PITLANE" + trigger_sound("pitlane_enter") + if (status == 6): + self.slot[slot]["status"] = "IN-RACE" + trigger_sound("pitlane_exit") - self.render_slots() + self.render_slots() - if rx == "!RACE PREPARE": - # reset current race status - # and display PREPARE PHASE - self.reset_slots() - for slot in range(MAXSLOTS): - self.slot[slot]["status"] = "Prepare" - trigger_sound("race_prepare") + if rx == "!RACE PREPARE": + # reset current race status + # and display PREPARE PHASE + self.reset_slots() + for slot in range(MAXSLOTS): + self.slot[slot]["status"] = "Prepare" + trigger_sound("race_prepare") + + if rx == "!RACE START": + for slot in range(MAXSLOTS): + if self.slot[slot]["status"] == "~~~~~~~~~~": + self.slot[slot]["status"] = "Idle" + trigger_sound("race_start") - if rx == "!RACE START": - for slot in range(MAXSLOTS): - if self.slot[slot]["status"] == "~~~~~~~~~~": - self.slot[slot]["status"] = "Idle" - trigger_sound("race_start") + if rx == "!COUNTDOWN": + # countdown initiated + for slot in range(MAXSLOTS): + self.slot[slot]["status"] = "~~~~~~~~~~" + trigger_sound("countdown_start") - if rx == "!COUNTDOWN": - # countdown initiated - for slot in range(MAXSLOTS): - self.slot[slot]["status"] = "~~~~~~~~~~" - trigger_sound("countdown_start") + self.scr.addstr(10,31, + "Race Timer: %7.3f min" % (self.sysclk / 60), + curses.color_pair(2)) - self.scr.addstr(10,31, - "Race Timer: %7.3f min" % (self.sysclk / 60), - curses.color_pair(2)) + self.scr.refresh() - self.scr.refresh() + except Exception: + trigger_sound("data_error") + pass # terminate curses.nocbreak()