--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/planner.cpp Sat Nov 07 13:23:07 2015 +0100 @@ -0,0 +1,815 @@ +/* + planner.c - buffers movement commands and manages the acceleration profile plan + Part of Grbl + + Copyright (c) 2009-2011 Simen Svale Skogsrud + + Grbl is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + Grbl is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with Grbl. If not, see <http://www.gnu.org/licenses/>. +*/ + +/* The ring buffer implementation gleaned from the wiring_serial library by David A. Mellis. */ + +/* + Reasoning behind the mathematics in this module (in the key of 'Mathematica'): + + s == speed, a == acceleration, t == time, d == distance + + Basic definitions: + + Speed[s_, a_, t_] := s + (a*t) + Travel[s_, a_, t_] := Integrate[Speed[s, a, t], t] + + Distance to reach a specific speed with a constant acceleration: + + Solve[{Speed[s, a, t] == m, Travel[s, a, t] == d}, d, t] + d -> (m^2 - s^2)/(2 a) --> estimate_acceleration_distance() + + Speed after a given distance of travel with constant acceleration: + + Solve[{Speed[s, a, t] == m, Travel[s, a, t] == d}, m, t] + m -> Sqrt[2 a d + s^2] + + DestinationSpeed[s_, a_, d_] := Sqrt[2 a d + s^2] + + When to start braking (di) to reach a specified destionation speed (s2) after accelerating + from initial speed s1 without ever stopping at a plateau: + + Solve[{DestinationSpeed[s1, a, di] == DestinationSpeed[s2, a, d - di]}, di] + di -> (2 a d - s1^2 + s2^2)/(4 a) --> intersection_distance() + + IntersectionDistance[s1_, s2_, a_, d_] := (2 a d - s1^2 + s2^2)/(4 a) +*/ + +#include "Marlin.h" +#include "planner.h" +#include "stepper.h" +#include "temperature.h" +#include "ultralcd.h" +#include "language.h" +#include "led.h" + +//=========================================================================== +//=============================public variables ============================ +//=========================================================================== + +unsigned long minsegmenttime; +float max_feedrate[4]; // set the max speeds +float axis_steps_per_unit[4]; +unsigned long max_acceleration_units_per_sq_second[4]; // Use M201 to override by software +float minimumfeedrate; +float acceleration; // Normal acceleration mm/s^2 THIS IS THE DEFAULT ACCELERATION for all moves. M204 SXXXX +float retract_acceleration; // mm/s^2 filament pull-pack and push-forward while standing still in the other axis M204 TXXXX +float max_xy_jerk; //speed than can be stopped at once, if i understand correctly. +float max_z_jerk; +float max_e_jerk; +float mintravelfeedrate; +unsigned long axis_steps_per_sqr_second[NUM_AXIS]; + +// The current position of the tool in absolute steps +long position[4]; //rescaled from extern when axis_steps_per_unit are changed by gcode +static float previous_speed[4]; // Speed of previous path line segment +static float previous_nominal_speed; // Nominal speed of previous path line segment + +extern volatile int extrudemultiply; // Sets extrude multiply factor (in percent) + +#ifdef AUTOTEMP + float autotemp_max=250; + float autotemp_min=210; + float autotemp_factor=0.1; + bool autotemp_enabled=false; +#endif + +//=========================================================================== +//=================semi-private variables, used in inline functions ===== +//=========================================================================== +block_t block_buffer[BLOCK_BUFFER_SIZE]; // A ring buffer for motion instfructions +volatile unsigned char block_buffer_head; // Index of the next block to be pushed +volatile unsigned char block_buffer_tail; // Index of the block to process now + +//=========================================================================== +//=============================private variables ============================ +//=========================================================================== +#ifdef PREVENT_DANGEROUS_EXTRUDE + bool allow_cold_extrude=false; +#endif +#ifdef XY_FREQUENCY_LIMIT + // Used for the frequency limit + static unsigned char old_direction_bits = 0; // Old direction bits. Used for speed calculations + static long x_segment_time[3]={0,0,0}; // Segment times (in us). Used for speed calculations + static long y_segment_time[3]={0,0,0}; +#endif + +// Returns the index of the next block in the ring buffer +// NOTE: Removed modulo (%) operator, which uses an expensive divide and multiplication. +static int8_t next_block_index(int8_t block_index) { + block_index++; + if (block_index == BLOCK_BUFFER_SIZE) { block_index = 0; } + return(block_index); +} + + +// Returns the index of the previous block in the ring buffer +static int8_t prev_block_index(int8_t block_index) { + if (block_index == 0) { block_index = BLOCK_BUFFER_SIZE; } + block_index--; + return(block_index); +} + +//=========================================================================== +//=============================functions ============================ +//=========================================================================== + +// Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the +// given acceleration: +FORCE_INLINE float estimate_acceleration_distance(float initial_rate, float target_rate, float acceleration) +{ + if (acceleration!=0) { + return((target_rate*target_rate-initial_rate*initial_rate)/ + (2.0*acceleration)); + } + else { + return 0.0; // acceleration was 0, set acceleration distance to 0 + } +} + +// This function gives you the point at which you must start braking (at the rate of -acceleration) if +// you started at speed initial_rate and accelerated until this point and want to end at the final_rate after +// a total travel of distance. This can be used to compute the intersection point between acceleration and +// deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed) + +FORCE_INLINE float intersection_distance(float initial_rate, float final_rate, float acceleration, float distance) +{ + if (acceleration!=0) { + return((2.0*acceleration*distance-initial_rate*initial_rate+final_rate*final_rate)/ + (4.0*acceleration) ); + } + else { + return 0.0; // acceleration was 0, set intersection distance to 0 + } +} + +// Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors. + +void calculate_trapezoid_for_block(block_t *block, float entry_factor, float exit_factor) { + unsigned long initial_rate = ceil(block->nominal_rate*entry_factor); // (step/min) + unsigned long final_rate = ceil(block->nominal_rate*exit_factor); // (step/min) + + // Limit minimal step rate (Otherwise the timer will overflow.) + if(initial_rate <120) {initial_rate=120; } + if(final_rate < 120) {final_rate=120; } + + long acceleration = block->acceleration_st; + int32_t accelerate_steps = + ceil(estimate_acceleration_distance(block->initial_rate, block->nominal_rate, acceleration)); + int32_t decelerate_steps = + floor(estimate_acceleration_distance(block->nominal_rate, block->final_rate, -acceleration)); + + // Calculate the size of Plateau of Nominal Rate. + int32_t plateau_steps = block->step_event_count-accelerate_steps-decelerate_steps; + + // Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will + // have to use intersection_distance() to calculate when to abort acceleration and start braking + // in order to reach the final_rate exactly at the end of this block. + if (plateau_steps < 0) { + accelerate_steps = ceil( + intersection_distance(block->initial_rate, block->final_rate, acceleration, block->step_event_count)); + accelerate_steps = max(accelerate_steps,0); // Check limits due to numerical round-off + accelerate_steps = min(accelerate_steps,block->step_event_count); + plateau_steps = 0; + } + + #ifdef ADVANCE + volatile long initial_advance = block->advance*entry_factor*entry_factor; + volatile long final_advance = block->advance*exit_factor*exit_factor; + #endif // ADVANCE + + // block->accelerate_until = accelerate_steps; + // block->decelerate_after = accelerate_steps+plateau_steps; + CRITICAL_SECTION_START; // Fill variables used by the stepper in a critical section + if(block->busy == false) { // Don't update variables if block is busy. + block->accelerate_until = accelerate_steps; + block->decelerate_after = accelerate_steps+plateau_steps; + block->initial_rate = initial_rate; + block->final_rate = final_rate; + #ifdef ADVANCE + block->initial_advance = initial_advance; + block->final_advance = final_advance; + #endif //ADVANCE + } + CRITICAL_SECTION_END; +} + +// Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the +// acceleration within the allotted distance. +FORCE_INLINE float max_allowable_speed(float acceleration, float target_velocity, float distance) { + return sqrt(target_velocity*target_velocity-2*acceleration*distance); +} + +// "Junction jerk" in this context is the immediate change in speed at the junction of two blocks. +// This method will calculate the junction jerk as the euclidean distance between the nominal +// velocities of the respective blocks. +//inline float junction_jerk(block_t *before, block_t *after) { +// return sqrt( +// pow((before->speed_x-after->speed_x), 2)+pow((before->speed_y-after->speed_y), 2)); +//} + + +// The kernel called by planner_recalculate() when scanning the plan from last to first entry. +void planner_reverse_pass_kernel(block_t *previous, block_t *current, block_t *next) { + if(!current) { return; } + + if (next) { + // If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising. + // If not, block in state of acceleration or deceleration. Reset entry speed to maximum and + // check for maximum allowable speed reductions to ensure maximum possible planned speed. + if (current->entry_speed != current->max_entry_speed) { + + // If nominal length true, max junction speed is guaranteed to be reached. Only compute + // for max allowable speed if block is decelerating and nominal length is false. + if ((!current->nominal_length_flag) && (current->max_entry_speed > next->entry_speed)) { + current->entry_speed = min( current->max_entry_speed, + max_allowable_speed(-current->acceleration,next->entry_speed,current->millimeters)); + } else { + current->entry_speed = current->max_entry_speed; + } + current->recalculate_flag = true; + + } + } // Skip last block. Already initialized and set for recalculation. +} + +// planner_recalculate() needs to go over the current plan twice. Once in reverse and once forward. This +// implements the reverse pass. +void planner_reverse_pass() { + uint8_t block_index = block_buffer_head; + if(((block_buffer_head-block_buffer_tail + BLOCK_BUFFER_SIZE) & (BLOCK_BUFFER_SIZE - 1)) > 3) { + block_index = (block_buffer_head - 3) & (BLOCK_BUFFER_SIZE - 1); + block_t *block[3] = { NULL, NULL, NULL }; + while(block_index != block_buffer_tail) { + block_index = prev_block_index(block_index); + block[2]= block[1]; + block[1]= block[0]; + block[0] = &block_buffer[block_index]; + planner_reverse_pass_kernel(block[0], block[1], block[2]); + } + } +} + +// The kernel called by planner_recalculate() when scanning the plan from first to last entry. +void planner_forward_pass_kernel(block_t *previous, block_t *current, block_t *next) { + if(!previous) { return; } + + // If the previous block is an acceleration block, but it is not long enough to complete the + // full speed change within the block, we need to adjust the entry speed accordingly. Entry + // speeds have already been reset, maximized, and reverse planned by reverse planner. + // If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck. + if (!previous->nominal_length_flag) { + if (previous->entry_speed < current->entry_speed) { + double entry_speed = min( current->entry_speed, + max_allowable_speed(-previous->acceleration,previous->entry_speed,previous->millimeters) ); + + // Check for junction speed change + if (current->entry_speed != entry_speed) { + current->entry_speed = entry_speed; + current->recalculate_flag = true; + } + } + } +} + +// planner_recalculate() needs to go over the current plan twice. Once in reverse and once forward. This +// implements the forward pass. +void planner_forward_pass() { + uint8_t block_index = block_buffer_tail; + block_t *block[3] = { NULL, NULL, NULL }; + + while(block_index != block_buffer_head) { + block[0] = block[1]; + block[1] = block[2]; + block[2] = &block_buffer[block_index]; + planner_forward_pass_kernel(block[0],block[1],block[2]); + block_index = next_block_index(block_index); + } + planner_forward_pass_kernel(block[1], block[2], NULL); +} + +// Recalculates the trapezoid speed profiles for all blocks in the plan according to the +// entry_factor for each junction. Must be called by planner_recalculate() after +// updating the blocks. +void planner_recalculate_trapezoids() { + int8_t block_index = block_buffer_tail; + block_t *current; + block_t *next = NULL; + + while(block_index != block_buffer_head) { + current = next; + next = &block_buffer[block_index]; + if (current) { + // Recalculate if current block entry or exit junction speed has changed. + if (current->recalculate_flag || next->recalculate_flag) { + // NOTE: Entry and exit factors always > 0 by all previous logic operations. + calculate_trapezoid_for_block(current, current->entry_speed/current->nominal_speed, + next->entry_speed/current->nominal_speed); + current->recalculate_flag = false; // Reset current only to ensure next trapezoid is computed + } + } + block_index = next_block_index( block_index ); + } + // Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated. + if(next != NULL) { + calculate_trapezoid_for_block(next, next->entry_speed/next->nominal_speed, + MINIMUM_PLANNER_SPEED/next->nominal_speed); + next->recalculate_flag = false; + } +} + +// Recalculates the motion plan according to the following algorithm: +// +// 1. Go over every block in reverse order and calculate a junction speed reduction (i.e. block_t.entry_factor) +// so that: +// a. The junction jerk is within the set limit +// b. No speed reduction within one block requires faster deceleration than the one, true constant +// acceleration. +// 2. Go over every block in chronological order and dial down junction speed reduction values if +// a. The speed increase within one block would require faster accelleration than the one, true +// constant acceleration. +// +// When these stages are complete all blocks have an entry_factor that will allow all speed changes to +// be performed using only the one, true constant acceleration, and where no junction jerk is jerkier than +// the set limit. Finally it will: +// +// 3. Recalculate trapezoids for all blocks. + +void planner_recalculate() { + planner_reverse_pass(); + planner_forward_pass(); + planner_recalculate_trapezoids(); +} + +void plan_init() { + block_buffer_head = 0; + block_buffer_tail = 0; + memset(position, 0, sizeof(position)); // clear position + previous_speed[0] = 0.0; + previous_speed[1] = 0.0; + previous_speed[2] = 0.0; + previous_speed[3] = 0.0; + previous_nominal_speed = 0.0; +} + + + + +#ifdef AUTOTEMP +void getHighESpeed() +{ + static float oldt=0; + if(!autotemp_enabled){ + return; + } + if(degTargetHotend0()+2<autotemp_min) { //probably temperature set to zero. + return; //do nothing + } + + float high=0.0; + uint8_t block_index = block_buffer_tail; + + while(block_index != block_buffer_head) { + if((block_buffer[block_index].steps_x != 0) || + (block_buffer[block_index].steps_y != 0) || + (block_buffer[block_index].steps_z != 0)) { + float se=(float(block_buffer[block_index].steps_e)/float(block_buffer[block_index].step_event_count))*block_buffer[block_index].nominal_speed; + //se; mm/sec; + if(se>high) + { + high=se; + } + } + block_index = (block_index+1) & (BLOCK_BUFFER_SIZE - 1); + } + + float g=autotemp_min+high*autotemp_factor; + float t=g; + if(t<autotemp_min) + t=autotemp_min; + if(t>autotemp_max) + t=autotemp_max; + if(oldt>t) + { + t=AUTOTEMP_OLDWEIGHT*oldt+(1-AUTOTEMP_OLDWEIGHT)*t; + } + oldt=t; + setTargetHotend0(t); +} +#endif + +void check_axes_activity() { + unsigned char x_active = 0; + unsigned char y_active = 0; + unsigned char z_active = 0; + unsigned char e_active = 0; + unsigned char fan_speed = 0; + unsigned char tail_fan_speed = 0; + block_t *block; + + if(block_buffer_tail != block_buffer_head) { + uint8_t block_index = block_buffer_tail; + tail_fan_speed = block_buffer[block_index].fan_speed; + while(block_index != block_buffer_head) { + block = &block_buffer[block_index]; + if(block->steps_x != 0) x_active++; + if(block->steps_y != 0) y_active++; + if(block->steps_z != 0) z_active++; + if(block->steps_e != 0) e_active++; + if(block->fan_speed != 0) fan_speed++; + block_index = (block_index+1) & (BLOCK_BUFFER_SIZE - 1); + } + } + else { + #if FAN_PIN > -1 + if (FanSpeed != 0) analogWrite(FAN_PIN,FanSpeed); // If buffer is empty use current fan speed + #endif + } + if((DISABLE_X) && (x_active == 0)) disable_x(); + if((DISABLE_Y) && (y_active == 0)) disable_y(); + if((DISABLE_Z) && (z_active == 0)) disable_z(); + if((DISABLE_E) && (e_active == 0)) { disable_e0();disable_e1();disable_e2(); } + #if FAN_PIN > -1 + if((FanSpeed == 0) && (fan_speed ==0)) analogWrite(FAN_PIN, 0); + #endif + if (FanSpeed != 0 && tail_fan_speed !=0) { + analogWrite(FAN_PIN,tail_fan_speed); + } +} + + +float junction_deviation = 0.1; +// Add a new linear movement to the buffer. steps_x, _y and _z is the absolute position in +// mm. Microseconds specify how many microseconds the move should take to perform. To aid acceleration +// calculation the caller must also provide the physical length of the line in millimeters. +void plan_buffer_line(const float &x, const float &y, const float &z, const float &e, float feed_rate, const uint8_t &extruder) +{ + // Calculate the buffer head after we push this byte + int next_buffer_head = next_block_index(block_buffer_head); + + // If the buffer is full: good! That means we are well ahead of the robot. + // Rest here until there is room in the buffer. + while(block_buffer_tail == next_buffer_head) { + manage_heater(); + manage_inactivity(1); + LCD_STATUS; + LED_STATUS; + } + + // The target position of the tool in absolute steps + // Calculate target position in absolute steps + //this should be done after the wait, because otherwise a M92 code within the gcode disrupts this calculation somehow + long target[4]; + target[X_AXIS] = lround(x*axis_steps_per_unit[X_AXIS]); + target[Y_AXIS] = lround(y*axis_steps_per_unit[Y_AXIS]); + target[Z_AXIS] = lround(z*axis_steps_per_unit[Z_AXIS]); + target[E_AXIS] = lround(e*axis_steps_per_unit[E_AXIS]); + + #ifdef PREVENT_DANGEROUS_EXTRUDE + if(target[E_AXIS]!=position[E_AXIS]) + if(degHotend(active_extruder)<EXTRUDE_MINTEMP && !allow_cold_extrude) + { + position[E_AXIS]=target[E_AXIS]; //behave as if the move really took place, but ignore E part + SERIAL_ECHO_START; + SERIAL_ECHOLNPGM(MSG_ERR_COLD_EXTRUDE_STOP); + } + if(labs(target[E_AXIS]-position[E_AXIS])>axis_steps_per_unit[E_AXIS]*EXTRUDE_MAXLENGTH) + { + position[E_AXIS]=target[E_AXIS]; //behave as if the move really took place, but ignore E part + SERIAL_ECHO_START; + SERIAL_ECHOLNPGM(MSG_ERR_LONG_EXTRUDE_STOP); + } + #endif + + // Prepare to set up new block + block_t *block = &block_buffer[block_buffer_head]; + + // Mark block as not busy (Not executed by the stepper interrupt) + block->busy = false; + + // Number of steps for each axis + block->steps_x = labs(target[X_AXIS]-position[X_AXIS]); + block->steps_y = labs(target[Y_AXIS]-position[Y_AXIS]); + block->steps_z = labs(target[Z_AXIS]-position[Z_AXIS]); + block->steps_e = labs(target[E_AXIS]-position[E_AXIS]); + block->steps_e *= extrudemultiply; + block->steps_e /= 100; + block->step_event_count = max(block->steps_x, max(block->steps_y, max(block->steps_z, block->steps_e))); + + // Bail if this is a zero-length block + if (block->step_event_count <= dropsegments) { return; }; + + block->fan_speed = FanSpeed; + + // Compute direction bits for this block + block->direction_bits = 0; + if (target[X_AXIS] < position[X_AXIS]) { block->direction_bits |= (1<<X_AXIS); } + if (target[Y_AXIS] < position[Y_AXIS]) { block->direction_bits |= (1<<Y_AXIS); } + if (target[Z_AXIS] < position[Z_AXIS]) { block->direction_bits |= (1<<Z_AXIS); } + if (target[E_AXIS] < position[E_AXIS]) { block->direction_bits |= (1<<E_AXIS); } + + block->active_extruder = extruder; + + //enable active axes + if(block->steps_x != 0) enable_x(); + if(block->steps_y != 0) enable_y(); + #ifndef Z_LATE_ENABLE + if(block->steps_z != 0) enable_z(); + #endif + + // Enable all + // N571 disables real E drive! (ie. on laser operations) + if (!n571_enabled) { + if(block->steps_e != 0) { enable_e0();enable_e1();enable_e2(); } + } + + if (block->steps_e == 0) { + if(feed_rate<mintravelfeedrate) feed_rate=mintravelfeedrate; + } + else { + if(feed_rate<minimumfeedrate) feed_rate=minimumfeedrate; + } + + float delta_mm[4]; + delta_mm[X_AXIS] = (target[X_AXIS]-position[X_AXIS])/axis_steps_per_unit[X_AXIS]; + delta_mm[Y_AXIS] = (target[Y_AXIS]-position[Y_AXIS])/axis_steps_per_unit[Y_AXIS]; + delta_mm[Z_AXIS] = (target[Z_AXIS]-position[Z_AXIS])/axis_steps_per_unit[Z_AXIS]; + delta_mm[E_AXIS] = ((target[E_AXIS]-position[E_AXIS])/axis_steps_per_unit[E_AXIS])*extrudemultiply/100.0; +// if ( block->steps_x <=dropsegments && block->steps_y <=dropsegments && block->steps_z <=dropsegments ) { +// block->millimeters = abs(delta_mm[E_AXIS]); +// } else { +// block->millimeters = sqrt(square(delta_mm[X_AXIS]) + square(delta_mm[Y_AXIS]) + square(delta_mm[Z_AXIS])); +// } + +// TODO - JMG - SORT OUT RETRACTS WHEN e IS NOT ALONE + block->millimeters = sqrt(square(delta_mm[X_AXIS]) + square(delta_mm[Y_AXIS]) + + square(delta_mm[Z_AXIS]) + square(delta_mm[E_AXIS])); + float inverse_millimeters = 1.0/block->millimeters; // Inverse millimeters to remove multiple divides + + // Calculate speed in mm/second for each axis. No divide by zero due to previous checks. + float inverse_second = feed_rate * inverse_millimeters; + + int moves_queued=(block_buffer_head-block_buffer_tail + BLOCK_BUFFER_SIZE) & (BLOCK_BUFFER_SIZE - 1); + + // slow down when de buffer starts to empty, rather than wait at the corner for a buffer refill + #ifdef OLD_SLOWDOWN + if(moves_queued < (BLOCK_BUFFER_SIZE * 0.5) && moves_queued > 1) feed_rate = feed_rate*moves_queued / (BLOCK_BUFFER_SIZE * 0.5); + #endif + + #ifdef SLOWDOWN + // segment time im micro seconds + unsigned long segment_time = lround(1000000.0/inverse_second); + if ((moves_queued > 1) && (moves_queued < (BLOCK_BUFFER_SIZE * 0.5))) { + if (segment_time < minsegmenttime) { // buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more. + inverse_second=1000000.0/(segment_time+lround(2*(minsegmenttime-segment_time)/moves_queued)); + } + } + #endif + // END OF SLOW DOWN SECTION + + + block->nominal_speed = block->millimeters * inverse_second; // (mm/sec) Always > 0 + block->nominal_rate = ceil(block->step_event_count * inverse_second); // (step/sec) Always > 0 + + // Calculate and limit speed in mm/sec for each axis + float current_speed[4]; + float speed_factor = 1.0; //factor <=1 do decrease speed + for(int i=0; i < 4; i++) { + current_speed[i] = delta_mm[i] * inverse_second; + if(fabs(current_speed[i]) > max_feedrate[i]) + speed_factor = min(speed_factor, max_feedrate[i] / fabs(current_speed[i])); + } + +// Max segement time in us. +#ifdef XY_FREQUENCY_LIMIT +#define MAX_FREQ_TIME (1000000.0/XY_FREQUENCY_LIMIT) + + // Check and limit the xy direction change frequency + unsigned char direction_change = block->direction_bits ^ old_direction_bits; + old_direction_bits = block->direction_bits; + + if((direction_change & (1<<X_AXIS)) == 0) { + x_segment_time[0] += segment_time; + } + else { + x_segment_time[2] = x_segment_time[1]; + x_segment_time[1] = x_segment_time[0]; + x_segment_time[0] = segment_time; + } + if((direction_change & (1<<Y_AXIS)) == 0) { + y_segment_time[0] += segment_time; + } + else { + y_segment_time[2] = y_segment_time[1]; + y_segment_time[1] = y_segment_time[0]; + y_segment_time[0] = segment_time; + } + long max_x_segment_time = max(x_segment_time[0], max(x_segment_time[1], x_segment_time[2])); + long max_y_segment_time = max(y_segment_time[0], max(y_segment_time[1], y_segment_time[2])); + long min_xy_segment_time =min(max_x_segment_time, max_y_segment_time); + if(min_xy_segment_time < MAX_FREQ_TIME) speed_factor = min(speed_factor, speed_factor * (float)min_xy_segment_time / (float)MAX_FREQ_TIME); +#endif + + // Correct the speed + if( speed_factor < 1.0) { + for(unsigned char i=0; i < 4; i++) { + current_speed[i] *= speed_factor; + } + block->nominal_speed *= speed_factor; + block->nominal_rate *= speed_factor; + } + + // Compute and limit the acceleration rate for the trapezoid generator. + float steps_per_mm = block->step_event_count/block->millimeters; + if(block->steps_x == 0 && block->steps_y == 0 && block->steps_z == 0) { + block->acceleration_st = ceil(retract_acceleration * steps_per_mm); // convert to: acceleration steps/sec^2 + } + else { + block->acceleration_st = ceil(acceleration * steps_per_mm); // convert to: acceleration steps/sec^2 + // Limit acceleration per axis + if(((float)block->acceleration_st * (float)block->steps_x / (float)block->step_event_count) > axis_steps_per_sqr_second[X_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[X_AXIS]; + if(((float)block->acceleration_st * (float)block->steps_y / (float)block->step_event_count) > axis_steps_per_sqr_second[Y_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[Y_AXIS]; + if(((float)block->acceleration_st * (float)block->steps_e / (float)block->step_event_count) > axis_steps_per_sqr_second[E_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[E_AXIS]; + if(((float)block->acceleration_st * (float)block->steps_z / (float)block->step_event_count ) > axis_steps_per_sqr_second[Z_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[Z_AXIS]; + } + block->acceleration = block->acceleration_st / steps_per_mm; + block->acceleration_rate = (long)((float)block->acceleration_st * 8.388608); + +#if 0 // Use old jerk for now + // Compute path unit vector + double unit_vec[3]; + + unit_vec[X_AXIS] = delta_mm[X_AXIS]*inverse_millimeters; + unit_vec[Y_AXIS] = delta_mm[Y_AXIS]*inverse_millimeters; + unit_vec[Z_AXIS] = delta_mm[Z_AXIS]*inverse_millimeters; + + // Compute maximum allowable entry speed at junction by centripetal acceleration approximation. + // Let a circle be tangent to both previous and current path line segments, where the junction + // deviation is defined as the distance from the junction to the closest edge of the circle, + // colinear with the circle center. The circular segment joining the two paths represents the + // path of centripetal acceleration. Solve for max velocity based on max acceleration about the + // radius of the circle, defined indirectly by junction deviation. This may be also viewed as + // path width or max_jerk in the previous grbl version. This approach does not actually deviate + // from path, but used as a robust way to compute cornering speeds, as it takes into account the + // nonlinearities of both the junction angle and junction velocity. + double vmax_junction = MINIMUM_PLANNER_SPEED; // Set default max junction speed + + // Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles. + if ((block_buffer_head != block_buffer_tail) && (previous_nominal_speed > 0.0)) { + // Compute cosine of angle between previous and current path. (prev_unit_vec is negative) + // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity. + double cos_theta = - previous_unit_vec[X_AXIS] * unit_vec[X_AXIS] + - previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS] + - previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ; + + // Skip and use default max junction speed for 0 degree acute junction. + if (cos_theta < 0.95) { + vmax_junction = min(previous_nominal_speed,block->nominal_speed); + // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds. + if (cos_theta > -0.95) { + // Compute maximum junction velocity based on maximum acceleration and junction deviation + double sin_theta_d2 = sqrt(0.5*(1.0-cos_theta)); // Trig half angle identity. Always positive. + vmax_junction = min(vmax_junction, + sqrt(block->acceleration * junction_deviation * sin_theta_d2/(1.0-sin_theta_d2)) ); + } + } + } +#endif + // Start with a safe speed + float vmax_junction = max_xy_jerk/2; + if(fabs(current_speed[Z_AXIS]) > max_z_jerk/2) + vmax_junction = max_z_jerk/2; + vmax_junction = min(vmax_junction, block->nominal_speed); + if(fabs(current_speed[E_AXIS]) > max_e_jerk/2) + vmax_junction = min(vmax_junction, max_e_jerk/2); + + if ((moves_queued > 1) && (previous_nominal_speed > 0.0001)) { + float jerk = sqrt(pow((current_speed[X_AXIS]-previous_speed[X_AXIS]), 2)+pow((current_speed[Y_AXIS]-previous_speed[Y_AXIS]), 2)); + if((fabs(previous_speed[X_AXIS]) > 0.0001) || (fabs(previous_speed[Y_AXIS]) > 0.0001)) { + vmax_junction = block->nominal_speed; + } + if (jerk > max_xy_jerk) { + vmax_junction *= (max_xy_jerk/jerk); + } + if(fabs(current_speed[Z_AXIS] - previous_speed[Z_AXIS]) > max_z_jerk) { + vmax_junction *= (max_z_jerk/fabs(current_speed[Z_AXIS] - previous_speed[Z_AXIS])); + } + if(fabs(current_speed[E_AXIS] - previous_speed[E_AXIS]) > max_e_jerk) { + vmax_junction *= (max_e_jerk/fabs(current_speed[E_AXIS] - previous_speed[E_AXIS])); + } + } + block->max_entry_speed = vmax_junction; + + // Initialize block entry speed. Compute based on deceleration to user-defined MINIMUM_PLANNER_SPEED. + double v_allowable = max_allowable_speed(-block->acceleration,MINIMUM_PLANNER_SPEED,block->millimeters); + block->entry_speed = min(vmax_junction, v_allowable); + + // Initialize planner efficiency flags + // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds. + // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then + // the current block and next block junction speeds are guaranteed to always be at their maximum + // junction speeds in deceleration and acceleration, respectively. This is due to how the current + // block nominal speed limits both the current and next maximum junction speeds. Hence, in both + // the reverse and forward planners, the corresponding block junction speed will always be at the + // the maximum junction speed and may always be ignored for any speed reduction checks. + if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; } + else { block->nominal_length_flag = false; } + block->recalculate_flag = true; // Always calculate trapezoid for new block + + // Update previous path unit_vector and nominal speed + memcpy(previous_speed, current_speed, sizeof(previous_speed)); // previous_speed[] = current_speed[] + previous_nominal_speed = block->nominal_speed; + + + #ifdef ADVANCE + // Calculate advance rate + if((block->steps_e == 0) || (block->steps_x == 0 && block->steps_y == 0 && block->steps_z == 0)) { + block->advance_rate = 0; + block->advance = 0; + } + else { + long acc_dist = estimate_acceleration_distance(0, block->nominal_rate, block->acceleration_st); + float advance = (STEPS_PER_CUBIC_MM_E * advance_k) * + (current_speed[E_AXIS] * current_speed[E_AXIS] * EXTRUTION_AREA * EXTRUTION_AREA)*256; + block->advance = advance; + if(acc_dist == 0) { + block->advance_rate = 0; + } + else { + block->advance_rate = advance / (float)acc_dist; + } + } + /* + SERIAL_ECHO_START; + SERIAL_ECHOPGM("advance :"); + SERIAL_ECHO(block->advance/256.0); + SERIAL_ECHOPGM("advance rate :"); + SERIAL_ECHOLN(block->advance_rate/256.0); + */ + #endif // ADVANCE + + calculate_trapezoid_for_block(block, block->entry_speed/block->nominal_speed, + MINIMUM_PLANNER_SPEED/block->nominal_speed); + + // Move buffer head + block_buffer_head = next_buffer_head; + + // Update position + memcpy(position, target, sizeof(target)); // position[] = target[] + + planner_recalculate(); + + st_wake_up(); +} + +void plan_set_position(const float &x, const float &y, const float &z, const float &e) +{ + position[X_AXIS] = lround(x*axis_steps_per_unit[X_AXIS]); + position[Y_AXIS] = lround(y*axis_steps_per_unit[Y_AXIS]); + position[Z_AXIS] = lround(z*axis_steps_per_unit[Z_AXIS]); + position[E_AXIS] = lround(e*axis_steps_per_unit[E_AXIS]); + st_set_position(position[X_AXIS], position[Y_AXIS], position[Z_AXIS], position[E_AXIS]); + previous_nominal_speed = 0.0; // Resets planner junction speeds. Assumes start from rest. + previous_speed[0] = 0.0; + previous_speed[1] = 0.0; + previous_speed[2] = 0.0; + previous_speed[3] = 0.0; +} + +void plan_set_e_position(const float &e) +{ + position[E_AXIS] = lround(e*axis_steps_per_unit[E_AXIS]); + st_set_e_position(position[E_AXIS]); +} + +uint8_t movesplanned() +{ + return (block_buffer_head-block_buffer_tail + BLOCK_BUFFER_SIZE) & (BLOCK_BUFFER_SIZE - 1); +} + +void allow_cold_extrudes(bool allow) +{ + #ifdef PREVENT_DANGEROUS_EXTRUDE + allow_cold_extrude=allow; + #endif +}