Thu, 06 Apr 2017 16:21:21 +0200
added 2d image to 3d viewer
16 | 1 | /** |
2 | * @author mrdoob / http://mrdoob.com/ | |
3 | */ | |
4 | ||
5 | THREE.OBJLoader = function ( manager ) { | |
6 | ||
7 | this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; | |
8 | ||
9 | this.materials = null; | |
10 | ||
11 | this.regexp = { | |
12 | // v float float float | |
13 | vertex_pattern : /^v\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/, | |
14 | // vn float float float | |
15 | normal_pattern : /^vn\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/, | |
16 | // vt float float | |
17 | uv_pattern : /^vt\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/, | |
18 | // f vertex vertex vertex | |
19 | face_vertex : /^f\s+(-?\d+)\s+(-?\d+)\s+(-?\d+)(?:\s+(-?\d+))?/, | |
20 | // f vertex/uv vertex/uv vertex/uv | |
21 | face_vertex_uv : /^f\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+))?/, | |
22 | // f vertex/uv/normal vertex/uv/normal vertex/uv/normal | |
23 | face_vertex_uv_normal : /^f\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+)\/(-?\d+))?/, | |
24 | // f vertex//normal vertex//normal vertex//normal | |
25 | face_vertex_normal : /^f\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)(?:\s+(-?\d+)\/\/(-?\d+))?/, | |
26 | // o object_name | g group_name | |
27 | object_pattern : /^[og]\s*(.+)?/, | |
28 | // s boolean | |
29 | smoothing_pattern : /^s\s+(\d+|on|off)/, | |
30 | // mtllib file_reference | |
31 | material_library_pattern : /^mtllib /, | |
32 | // usemtl material_name | |
33 | material_use_pattern : /^usemtl / | |
34 | }; | |
35 | ||
36 | }; | |
37 | ||
38 | THREE.OBJLoader.prototype = { | |
39 | ||
40 | constructor: THREE.OBJLoader, | |
41 | ||
42 | load: function ( url, onLoad, onProgress, onError ) { | |
43 | ||
44 | var scope = this; | |
45 | ||
46 | var loader = new THREE.FileLoader( scope.manager ); | |
47 | loader.setPath( this.path ); | |
48 | loader.load( url, function ( text ) { | |
49 | ||
50 | onLoad( scope.parse( text ) ); | |
51 | ||
52 | }, onProgress, onError ); | |
53 | ||
54 | }, | |
55 | ||
56 | setPath: function ( value ) { | |
57 | ||
58 | this.path = value; | |
59 | ||
60 | }, | |
61 | ||
62 | setMaterials: function ( materials ) { | |
63 | ||
64 | this.materials = materials; | |
65 | ||
66 | }, | |
67 | ||
68 | _createParserState : function () { | |
69 | ||
70 | var state = { | |
71 | objects : [], | |
72 | object : {}, | |
73 | ||
74 | vertices : [], | |
75 | normals : [], | |
76 | uvs : [], | |
77 | ||
78 | materialLibraries : [], | |
79 | ||
80 | startObject: function ( name, fromDeclaration ) { | |
81 | ||
82 | // If the current object (initial from reset) is not from a g/o declaration in the parsed | |
83 | // file. We need to use it for the first parsed g/o to keep things in sync. | |
84 | if ( this.object && this.object.fromDeclaration === false ) { | |
85 | ||
86 | this.object.name = name; | |
87 | this.object.fromDeclaration = ( fromDeclaration !== false ); | |
88 | return; | |
89 | ||
90 | } | |
91 | ||
92 | var previousMaterial = ( this.object && typeof this.object.currentMaterial === 'function' ? this.object.currentMaterial() : undefined ); | |
93 | ||
94 | if ( this.object && typeof this.object._finalize === 'function' ) { | |
95 | ||
96 | this.object._finalize( true ); | |
97 | ||
98 | } | |
99 | ||
100 | this.object = { | |
101 | name : name || '', | |
102 | fromDeclaration : ( fromDeclaration !== false ), | |
103 | ||
104 | geometry : { | |
105 | vertices : [], | |
106 | normals : [], | |
107 | uvs : [] | |
108 | }, | |
109 | materials : [], | |
110 | smooth : true, | |
111 | ||
112 | startMaterial : function( name, libraries ) { | |
113 | ||
114 | var previous = this._finalize( false ); | |
115 | ||
116 | // New usemtl declaration overwrites an inherited material, except if faces were declared | |
117 | // after the material, then it must be preserved for proper MultiMaterial continuation. | |
118 | if ( previous && ( previous.inherited || previous.groupCount <= 0 ) ) { | |
119 | ||
120 | this.materials.splice( previous.index, 1 ); | |
121 | ||
122 | } | |
123 | ||
124 | var material = { | |
125 | index : this.materials.length, | |
126 | name : name || '', | |
127 | mtllib : ( Array.isArray( libraries ) && libraries.length > 0 ? libraries[ libraries.length - 1 ] : '' ), | |
128 | smooth : ( previous !== undefined ? previous.smooth : this.smooth ), | |
129 | groupStart : ( previous !== undefined ? previous.groupEnd : 0 ), | |
130 | groupEnd : -1, | |
131 | groupCount : -1, | |
132 | inherited : false, | |
133 | ||
134 | clone : function( index ) { | |
135 | var cloned = { | |
136 | index : ( typeof index === 'number' ? index : this.index ), | |
137 | name : this.name, | |
138 | mtllib : this.mtllib, | |
139 | smooth : this.smooth, | |
140 | groupStart : 0, | |
141 | groupEnd : -1, | |
142 | groupCount : -1, | |
143 | inherited : false | |
144 | }; | |
145 | cloned.clone = this.clone.bind(cloned); | |
146 | return cloned; | |
147 | } | |
148 | }; | |
149 | ||
150 | this.materials.push( material ); | |
151 | ||
152 | return material; | |
153 | ||
154 | }, | |
155 | ||
156 | currentMaterial : function() { | |
157 | ||
158 | if ( this.materials.length > 0 ) { | |
159 | return this.materials[ this.materials.length - 1 ]; | |
160 | } | |
161 | ||
162 | return undefined; | |
163 | ||
164 | }, | |
165 | ||
166 | _finalize : function( end ) { | |
167 | ||
168 | var lastMultiMaterial = this.currentMaterial(); | |
169 | if ( lastMultiMaterial && lastMultiMaterial.groupEnd === -1 ) { | |
170 | ||
171 | lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3; | |
172 | lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart; | |
173 | lastMultiMaterial.inherited = false; | |
174 | ||
175 | } | |
176 | ||
177 | // Ignore objects tail materials if no face declarations followed them before a new o/g started. | |
178 | if ( end && this.materials.length > 1 ) { | |
179 | ||
180 | for ( var mi = this.materials.length - 1; mi >= 0; mi-- ) { | |
181 | if ( this.materials[mi].groupCount <= 0 ) { | |
182 | this.materials.splice( mi, 1 ); | |
183 | } | |
184 | } | |
185 | ||
186 | } | |
187 | ||
188 | // Guarantee at least one empty material, this makes the creation later more straight forward. | |
189 | if ( end && this.materials.length === 0 ) { | |
190 | ||
191 | this.materials.push({ | |
192 | name : '', | |
193 | smooth : this.smooth | |
194 | }); | |
195 | ||
196 | } | |
197 | ||
198 | return lastMultiMaterial; | |
199 | ||
200 | } | |
201 | }; | |
202 | ||
203 | // Inherit previous objects material. | |
204 | // Spec tells us that a declared material must be set to all objects until a new material is declared. | |
205 | // If a usemtl declaration is encountered while this new object is being parsed, it will | |
206 | // overwrite the inherited material. Exception being that there was already face declarations | |
207 | // to the inherited material, then it will be preserved for proper MultiMaterial continuation. | |
208 | ||
209 | if ( previousMaterial && previousMaterial.name && typeof previousMaterial.clone === "function" ) { | |
210 | ||
211 | var declared = previousMaterial.clone( 0 ); | |
212 | declared.inherited = true; | |
213 | this.object.materials.push( declared ); | |
214 | ||
215 | } | |
216 | ||
217 | this.objects.push( this.object ); | |
218 | ||
219 | }, | |
220 | ||
221 | finalize : function() { | |
222 | ||
223 | if ( this.object && typeof this.object._finalize === 'function' ) { | |
224 | ||
225 | this.object._finalize( true ); | |
226 | ||
227 | } | |
228 | ||
229 | }, | |
230 | ||
231 | parseVertexIndex: function ( value, len ) { | |
232 | ||
233 | var index = parseInt( value, 10 ); | |
234 | return ( index >= 0 ? index - 1 : index + len / 3 ) * 3; | |
235 | ||
236 | }, | |
237 | ||
238 | parseNormalIndex: function ( value, len ) { | |
239 | ||
240 | var index = parseInt( value, 10 ); | |
241 | return ( index >= 0 ? index - 1 : index + len / 3 ) * 3; | |
242 | ||
243 | }, | |
244 | ||
245 | parseUVIndex: function ( value, len ) { | |
246 | ||
247 | var index = parseInt( value, 10 ); | |
248 | return ( index >= 0 ? index - 1 : index + len / 2 ) * 2; | |
249 | ||
250 | }, | |
251 | ||
252 | addVertex: function ( a, b, c ) { | |
253 | ||
254 | var src = this.vertices; | |
255 | var dst = this.object.geometry.vertices; | |
256 | ||
257 | dst.push( src[ a + 0 ] ); | |
258 | dst.push( src[ a + 1 ] ); | |
259 | dst.push( src[ a + 2 ] ); | |
260 | dst.push( src[ b + 0 ] ); | |
261 | dst.push( src[ b + 1 ] ); | |
262 | dst.push( src[ b + 2 ] ); | |
263 | dst.push( src[ c + 0 ] ); | |
264 | dst.push( src[ c + 1 ] ); | |
265 | dst.push( src[ c + 2 ] ); | |
266 | ||
267 | }, | |
268 | ||
269 | addVertexLine: function ( a ) { | |
270 | ||
271 | var src = this.vertices; | |
272 | var dst = this.object.geometry.vertices; | |
273 | ||
274 | dst.push( src[ a + 0 ] ); | |
275 | dst.push( src[ a + 1 ] ); | |
276 | dst.push( src[ a + 2 ] ); | |
277 | ||
278 | }, | |
279 | ||
280 | addNormal : function ( a, b, c ) { | |
281 | ||
282 | var src = this.normals; | |
283 | var dst = this.object.geometry.normals; | |
284 | ||
285 | dst.push( src[ a + 0 ] ); | |
286 | dst.push( src[ a + 1 ] ); | |
287 | dst.push( src[ a + 2 ] ); | |
288 | dst.push( src[ b + 0 ] ); | |
289 | dst.push( src[ b + 1 ] ); | |
290 | dst.push( src[ b + 2 ] ); | |
291 | dst.push( src[ c + 0 ] ); | |
292 | dst.push( src[ c + 1 ] ); | |
293 | dst.push( src[ c + 2 ] ); | |
294 | ||
295 | }, | |
296 | ||
297 | addUV: function ( a, b, c ) { | |
298 | ||
299 | var src = this.uvs; | |
300 | var dst = this.object.geometry.uvs; | |
301 | ||
302 | dst.push( src[ a + 0 ] ); | |
303 | dst.push( src[ a + 1 ] ); | |
304 | dst.push( src[ b + 0 ] ); | |
305 | dst.push( src[ b + 1 ] ); | |
306 | dst.push( src[ c + 0 ] ); | |
307 | dst.push( src[ c + 1 ] ); | |
308 | ||
309 | }, | |
310 | ||
311 | addUVLine: function ( a ) { | |
312 | ||
313 | var src = this.uvs; | |
314 | var dst = this.object.geometry.uvs; | |
315 | ||
316 | dst.push( src[ a + 0 ] ); | |
317 | dst.push( src[ a + 1 ] ); | |
318 | ||
319 | }, | |
320 | ||
321 | addFace: function ( a, b, c, d, ua, ub, uc, ud, na, nb, nc, nd ) { | |
322 | ||
323 | var vLen = this.vertices.length; | |
324 | ||
325 | var ia = this.parseVertexIndex( a, vLen ); | |
326 | var ib = this.parseVertexIndex( b, vLen ); | |
327 | var ic = this.parseVertexIndex( c, vLen ); | |
328 | var id; | |
329 | ||
330 | if ( d === undefined ) { | |
331 | ||
332 | this.addVertex( ia, ib, ic ); | |
333 | ||
334 | } else { | |
335 | ||
336 | id = this.parseVertexIndex( d, vLen ); | |
337 | ||
338 | this.addVertex( ia, ib, id ); | |
339 | this.addVertex( ib, ic, id ); | |
340 | ||
341 | } | |
342 | ||
343 | if ( ua !== undefined ) { | |
344 | ||
345 | var uvLen = this.uvs.length; | |
346 | ||
347 | ia = this.parseUVIndex( ua, uvLen ); | |
348 | ib = this.parseUVIndex( ub, uvLen ); | |
349 | ic = this.parseUVIndex( uc, uvLen ); | |
350 | ||
351 | if ( d === undefined ) { | |
352 | ||
353 | this.addUV( ia, ib, ic ); | |
354 | ||
355 | } else { | |
356 | ||
357 | id = this.parseUVIndex( ud, uvLen ); | |
358 | ||
359 | this.addUV( ia, ib, id ); | |
360 | this.addUV( ib, ic, id ); | |
361 | ||
362 | } | |
363 | ||
364 | } | |
365 | ||
366 | if ( na !== undefined ) { | |
367 | ||
368 | // Normals are many times the same. If so, skip function call and parseInt. | |
369 | var nLen = this.normals.length; | |
370 | ia = this.parseNormalIndex( na, nLen ); | |
371 | ||
372 | ib = na === nb ? ia : this.parseNormalIndex( nb, nLen ); | |
373 | ic = na === nc ? ia : this.parseNormalIndex( nc, nLen ); | |
374 | ||
375 | if ( d === undefined ) { | |
376 | ||
377 | this.addNormal( ia, ib, ic ); | |
378 | ||
379 | } else { | |
380 | ||
381 | id = this.parseNormalIndex( nd, nLen ); | |
382 | ||
383 | this.addNormal( ia, ib, id ); | |
384 | this.addNormal( ib, ic, id ); | |
385 | ||
386 | } | |
387 | ||
388 | } | |
389 | ||
390 | }, | |
391 | ||
392 | addLineGeometry: function ( vertices, uvs ) { | |
393 | ||
394 | this.object.geometry.type = 'Line'; | |
395 | ||
396 | var vLen = this.vertices.length; | |
397 | var uvLen = this.uvs.length; | |
398 | ||
399 | for ( var vi = 0, l = vertices.length; vi < l; vi ++ ) { | |
400 | ||
401 | this.addVertexLine( this.parseVertexIndex( vertices[ vi ], vLen ) ); | |
402 | ||
403 | } | |
404 | ||
405 | for ( var uvi = 0, l = uvs.length; uvi < l; uvi ++ ) { | |
406 | ||
407 | this.addUVLine( this.parseUVIndex( uvs[ uvi ], uvLen ) ); | |
408 | ||
409 | } | |
410 | ||
411 | } | |
412 | ||
413 | }; | |
414 | ||
415 | state.startObject( '', false ); | |
416 | ||
417 | return state; | |
418 | ||
419 | }, | |
420 | ||
421 | parse: function ( text ) { | |
422 | ||
423 | console.time( 'OBJLoader' ); | |
424 | ||
425 | var state = this._createParserState(); | |
426 | ||
427 | if ( text.indexOf( '\r\n' ) !== - 1 ) { | |
428 | ||
429 | // This is faster than String.split with regex that splits on both | |
430 | text = text.replace( /\r\n/g, '\n' ); | |
431 | ||
432 | } | |
433 | ||
434 | if ( text.indexOf( '\\\n' ) !== - 1) { | |
435 | ||
436 | // join lines separated by a line continuation character (\) | |
437 | text = text.replace( /\\\n/g, '' ); | |
438 | ||
439 | } | |
440 | ||
441 | var lines = text.split( '\n' ); | |
442 | var line = '', lineFirstChar = '', lineSecondChar = ''; | |
443 | var lineLength = 0; | |
444 | var result = []; | |
445 | ||
446 | // Faster to just trim left side of the line. Use if available. | |
447 | var trimLeft = ( typeof ''.trimLeft === 'function' ); | |
448 | ||
449 | for ( var i = 0, l = lines.length; i < l; i ++ ) { | |
450 | ||
451 | line = lines[ i ]; | |
452 | ||
453 | line = trimLeft ? line.trimLeft() : line.trim(); | |
454 | ||
455 | lineLength = line.length; | |
456 | ||
457 | if ( lineLength === 0 ) continue; | |
458 | ||
459 | lineFirstChar = line.charAt( 0 ); | |
460 | ||
461 | // @todo invoke passed in handler if any | |
462 | if ( lineFirstChar === '#' ) continue; | |
463 | ||
464 | if ( lineFirstChar === 'v' ) { | |
465 | ||
466 | lineSecondChar = line.charAt( 1 ); | |
467 | ||
468 | if ( lineSecondChar === ' ' && ( result = this.regexp.vertex_pattern.exec( line ) ) !== null ) { | |
469 | ||
470 | // 0 1 2 3 | |
471 | // ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"] | |
472 | ||
473 | state.vertices.push( | |
474 | parseFloat( result[ 1 ] ), | |
475 | parseFloat( result[ 2 ] ), | |
476 | parseFloat( result[ 3 ] ) | |
477 | ); | |
478 | ||
479 | } else if ( lineSecondChar === 'n' && ( result = this.regexp.normal_pattern.exec( line ) ) !== null ) { | |
480 | ||
481 | // 0 1 2 3 | |
482 | // ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"] | |
483 | ||
484 | state.normals.push( | |
485 | parseFloat( result[ 1 ] ), | |
486 | parseFloat( result[ 2 ] ), | |
487 | parseFloat( result[ 3 ] ) | |
488 | ); | |
489 | ||
490 | } else if ( lineSecondChar === 't' && ( result = this.regexp.uv_pattern.exec( line ) ) !== null ) { | |
491 | ||
492 | // 0 1 2 | |
493 | // ["vt 0.1 0.2", "0.1", "0.2"] | |
494 | ||
495 | state.uvs.push( | |
496 | parseFloat( result[ 1 ] ), | |
497 | parseFloat( result[ 2 ] ) | |
498 | ); | |
499 | ||
500 | } else { | |
501 | ||
502 | throw new Error( "Unexpected vertex/normal/uv line: '" + line + "'" ); | |
503 | ||
504 | } | |
505 | ||
506 | } else if ( lineFirstChar === "f" ) { | |
507 | ||
508 | if ( ( result = this.regexp.face_vertex_uv_normal.exec( line ) ) !== null ) { | |
509 | ||
510 | // f vertex/uv/normal vertex/uv/normal vertex/uv/normal | |
511 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 | |
512 | // ["f 1/1/1 2/2/2 3/3/3", "1", "1", "1", "2", "2", "2", "3", "3", "3", undefined, undefined, undefined] | |
513 | ||
514 | state.addFace( | |
515 | result[ 1 ], result[ 4 ], result[ 7 ], result[ 10 ], | |
516 | result[ 2 ], result[ 5 ], result[ 8 ], result[ 11 ], | |
517 | result[ 3 ], result[ 6 ], result[ 9 ], result[ 12 ] | |
518 | ); | |
519 | ||
520 | } else if ( ( result = this.regexp.face_vertex_uv.exec( line ) ) !== null ) { | |
521 | ||
522 | // f vertex/uv vertex/uv vertex/uv | |
523 | // 0 1 2 3 4 5 6 7 8 | |
524 | // ["f 1/1 2/2 3/3", "1", "1", "2", "2", "3", "3", undefined, undefined] | |
525 | ||
526 | state.addFace( | |
527 | result[ 1 ], result[ 3 ], result[ 5 ], result[ 7 ], | |
528 | result[ 2 ], result[ 4 ], result[ 6 ], result[ 8 ] | |
529 | ); | |
530 | ||
531 | } else if ( ( result = this.regexp.face_vertex_normal.exec( line ) ) !== null ) { | |
532 | ||
533 | // f vertex//normal vertex//normal vertex//normal | |
534 | // 0 1 2 3 4 5 6 7 8 | |
535 | // ["f 1//1 2//2 3//3", "1", "1", "2", "2", "3", "3", undefined, undefined] | |
536 | ||
537 | state.addFace( | |
538 | result[ 1 ], result[ 3 ], result[ 5 ], result[ 7 ], | |
539 | undefined, undefined, undefined, undefined, | |
540 | result[ 2 ], result[ 4 ], result[ 6 ], result[ 8 ] | |
541 | ); | |
542 | ||
543 | } else if ( ( result = this.regexp.face_vertex.exec( line ) ) !== null ) { | |
544 | ||
545 | // f vertex vertex vertex | |
546 | // 0 1 2 3 4 | |
547 | // ["f 1 2 3", "1", "2", "3", undefined] | |
548 | ||
549 | state.addFace( | |
550 | result[ 1 ], result[ 2 ], result[ 3 ], result[ 4 ] | |
551 | ); | |
552 | ||
553 | } else { | |
554 | ||
555 | throw new Error( "Unexpected face line: '" + line + "'" ); | |
556 | ||
557 | } | |
558 | ||
559 | } else if ( lineFirstChar === "l" ) { | |
560 | ||
561 | var lineParts = line.substring( 1 ).trim().split( " " ); | |
562 | var lineVertices = [], lineUVs = []; | |
563 | ||
564 | if ( line.indexOf( "/" ) === - 1 ) { | |
565 | ||
566 | lineVertices = lineParts; | |
567 | ||
568 | } else { | |
569 | ||
570 | for ( var li = 0, llen = lineParts.length; li < llen; li ++ ) { | |
571 | ||
572 | var parts = lineParts[ li ].split( "/" ); | |
573 | ||
574 | if ( parts[ 0 ] !== "" ) lineVertices.push( parts[ 0 ] ); | |
575 | if ( parts[ 1 ] !== "" ) lineUVs.push( parts[ 1 ] ); | |
576 | ||
577 | } | |
578 | ||
579 | } | |
580 | state.addLineGeometry( lineVertices, lineUVs ); | |
581 | ||
582 | } else if ( ( result = this.regexp.object_pattern.exec( line ) ) !== null ) { | |
583 | ||
584 | // o object_name | |
585 | // or | |
586 | // g group_name | |
587 | ||
588 | // WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869 | |
589 | // var name = result[ 0 ].substr( 1 ).trim(); | |
590 | var name = ( " " + result[ 0 ].substr( 1 ).trim() ).substr( 1 ); | |
591 | ||
592 | state.startObject( name ); | |
593 | ||
594 | } else if ( this.regexp.material_use_pattern.test( line ) ) { | |
595 | ||
596 | // material | |
597 | ||
598 | state.object.startMaterial( line.substring( 7 ).trim(), state.materialLibraries ); | |
599 | ||
600 | } else if ( this.regexp.material_library_pattern.test( line ) ) { | |
601 | ||
602 | // mtl file | |
603 | ||
604 | state.materialLibraries.push( line.substring( 7 ).trim() ); | |
605 | ||
606 | } else if ( ( result = this.regexp.smoothing_pattern.exec( line ) ) !== null ) { | |
607 | ||
608 | // smooth shading | |
609 | ||
610 | // @todo Handle files that have varying smooth values for a set of faces inside one geometry, | |
611 | // but does not define a usemtl for each face set. | |
612 | // This should be detected and a dummy material created (later MultiMaterial and geometry groups). | |
613 | // This requires some care to not create extra material on each smooth value for "normal" obj files. | |
614 | // where explicit usemtl defines geometry groups. | |
615 | // Example asset: examples/models/obj/cerberus/Cerberus.obj | |
616 | ||
617 | var value = result[ 1 ].trim().toLowerCase(); | |
618 | state.object.smooth = ( value === '1' || value === 'on' ); | |
619 | ||
620 | var material = state.object.currentMaterial(); | |
621 | if ( material ) { | |
622 | ||
623 | material.smooth = state.object.smooth; | |
624 | ||
625 | } | |
626 | ||
627 | } else { | |
628 | ||
629 | // Handle null terminated files without exception | |
630 | if ( line === '\0' ) continue; | |
631 | ||
632 | throw new Error( "Unexpected line: '" + line + "'" ); | |
633 | ||
634 | } | |
635 | ||
636 | } | |
637 | ||
638 | state.finalize(); | |
639 | ||
640 | var container = new THREE.Group(); | |
641 | container.materialLibraries = [].concat( state.materialLibraries ); | |
642 | ||
643 | for ( var i = 0, l = state.objects.length; i < l; i ++ ) { | |
644 | ||
645 | var object = state.objects[ i ]; | |
646 | var geometry = object.geometry; | |
647 | var materials = object.materials; | |
648 | var isLine = ( geometry.type === 'Line' ); | |
649 | ||
650 | // Skip o/g line declarations that did not follow with any faces | |
651 | if ( geometry.vertices.length === 0 ) continue; | |
652 | ||
653 | var buffergeometry = new THREE.BufferGeometry(); | |
654 | ||
655 | buffergeometry.addAttribute( 'position', new THREE.BufferAttribute( new Float32Array( geometry.vertices ), 3 ) ); | |
656 | ||
657 | if ( geometry.normals.length > 0 ) { | |
658 | ||
659 | buffergeometry.addAttribute( 'normal', new THREE.BufferAttribute( new Float32Array( geometry.normals ), 3 ) ); | |
660 | ||
661 | } else { | |
662 | ||
663 | buffergeometry.computeVertexNormals(); | |
664 | ||
665 | } | |
666 | ||
667 | if ( geometry.uvs.length > 0 ) { | |
668 | ||
669 | buffergeometry.addAttribute( 'uv', new THREE.BufferAttribute( new Float32Array( geometry.uvs ), 2 ) ); | |
670 | ||
671 | } | |
672 | ||
673 | // Create materials | |
674 | ||
675 | var createdMaterials = []; | |
676 | ||
677 | for ( var mi = 0, miLen = materials.length; mi < miLen ; mi++ ) { | |
678 | ||
679 | var sourceMaterial = materials[mi]; | |
680 | var material = undefined; | |
681 | ||
682 | if ( this.materials !== null ) { | |
683 | ||
684 | material = this.materials.create( sourceMaterial.name ); | |
685 | ||
686 | // mtl etc. loaders probably can't create line materials correctly, copy properties to a line material. | |
687 | if ( isLine && material && ! ( material instanceof THREE.LineBasicMaterial ) ) { | |
688 | ||
689 | var materialLine = new THREE.LineBasicMaterial(); | |
690 | materialLine.copy( material ); | |
691 | material = materialLine; | |
692 | ||
693 | } | |
694 | ||
695 | } | |
696 | ||
697 | if ( ! material ) { | |
698 | ||
699 | material = ( ! isLine ? new THREE.MeshPhongMaterial() : new THREE.LineBasicMaterial() ); | |
700 | material.name = sourceMaterial.name; | |
701 | ||
702 | } | |
703 | ||
704 | material.shading = sourceMaterial.smooth ? THREE.SmoothShading : THREE.FlatShading; | |
705 | ||
706 | createdMaterials.push(material); | |
707 | ||
708 | } | |
709 | ||
710 | // Create mesh | |
711 | ||
712 | var mesh; | |
713 | ||
714 | if ( createdMaterials.length > 1 ) { | |
715 | ||
716 | for ( var mi = 0, miLen = materials.length; mi < miLen ; mi++ ) { | |
717 | ||
718 | var sourceMaterial = materials[mi]; | |
719 | buffergeometry.addGroup( sourceMaterial.groupStart, sourceMaterial.groupCount, mi ); | |
720 | ||
721 | } | |
722 | ||
723 | var multiMaterial = new THREE.MultiMaterial( createdMaterials ); | |
724 | mesh = ( ! isLine ? new THREE.Mesh( buffergeometry, multiMaterial ) : new THREE.LineSegments( buffergeometry, multiMaterial ) ); | |
725 | ||
726 | } else { | |
727 | ||
728 | mesh = ( ! isLine ? new THREE.Mesh( buffergeometry, createdMaterials[ 0 ] ) : new THREE.LineSegments( buffergeometry, createdMaterials[ 0 ] ) ); | |
729 | } | |
730 | ||
731 | mesh.name = object.name; | |
732 | ||
733 | container.add( mesh ); | |
734 | ||
735 | } | |
736 | ||
737 | console.timeEnd( 'OBJLoader' ); | |
738 | ||
739 | return container; | |
740 | ||
741 | } | |
742 | ||
743 | }; |