Fri, 03 Jun 2016 09:42:44 +0200
Implemented svg, png and hpgl compilers to pronterface
# Imported from python-rectangle-packer commit 32fce1aaba # https://github.com/maxretter/python-rectangle-packer # # Python Rectangle Packer - Packs rectangles around a central point # Copyright (C) 2013 Max Retter # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. import math import Polygon import Polygon.Utils class Vector2(object): """Simple 2d vector / point class.""" def __init__(self, x=0, y=0): self.x = float(x) self.y = float(y) def __eq__(self, other): return self.x == other.x and self.y == other.y def add(self, other): return Vector2(self.x + other.x, self.y + other.y) def sub(self, other): return Vector2(self.x - other.x, self.y - other.y) def scale(self, factor): return Vector2(self.x * factor, self.y * factor) def magnitude(self): return math.sqrt(self.dot_product(self)) def unit(self): """Build unit vector.""" return self.scale(1 / self.magnitude()) def dot_product(self, other): return self.x * other.x + self.y * other.y def distance(self, other): """Distance forumla for other point.""" return math.sqrt( (other.x - self.x) ** 2 + (other.y - self.y) ** 2 ) class Rect(object): """Simple rectangle object.""" def __init__(self, width, height, data={}): self.width = width self.height = height self.data = data # upper left self.position = Vector2() def half(self): """Half width and height.""" return Vector2( self.width / 2, self.height / 2 ) def expand(self, width, height): """Builds a new rectangle based on this one with given offsets.""" expanded = Rect(self.width + width, self.height + height) expanded.set_center(self.center()) return expanded def point_list(self): top = self.position.y right = self.position.x + self.width bottom = self.position.y + self.height left = self.position.x return PointList([ (left, top), (right, top), (right, bottom), (left, bottom), ]) def center(self): """Center of rect calculated from position and dimensions.""" return self.position.add(self.half()) def set_center(self, center): """Set the position based on a new center point.""" self.position = center.sub(self.half()) def area(self): """Area: length * width.""" return self.width * self.height class PointList(object): """Methods for transforming a list of points.""" def __init__(self, points=[]): self.points = points self._polygon = None def polygon(self): """Builds a polygon from the set of points.""" if not self._polygon: self._polygon = Polygon.Polygon(self.points) return self._polygon def segments(self): """Returns a list of LineSegment objects.""" segs = [] for i, point in enumerate(self.points[1:]): index = i + 1 segs.append(LineSegment( Vector2(self.points[index - 1][0], self.points[index - 1][1]), Vector2(self.points[index][0], self.points[index][1]) )) segs.append(LineSegment( Vector2(self.points[-1][0], self.points[-1][1]), Vector2(self.points[0][0], self.points[0][1]), )) return segs class LineSegment(object): def __init__(self, start, end): self.start = start self.end = end def length(self): """Length of segment vector.""" return self.end.sub(self.start).magnitude() def closest_point_to_point(self, point): """Point along segment that is closest to given point.""" segment_vector = self.end.sub(self.start) point_vector = point.sub(self.start) seg_mag = segment_vector.magnitude() # project point_vector on segment_vector projection = segment_vector.dot_product(point_vector) # scalar value used to interpolate new point along segment_vector scalar = projection / seg_mag ** 2 # clamp on [0,1] scalar = 1.0 if scalar > 1.0 else scalar scalar = 0.0 if scalar < 0.0 else scalar # interpolate scalar along segment and add start point back in return self.start.add(segment_vector.unit().scale(scalar * seg_mag)) def closest_distance_to_point(self, point): """Helper method too automatically return distance.""" closest_point = self.closest_point_to_point(point) return closest_point.distance(point) class Packer(object): def __init__(self): self._rects = [] def add_rect(self, width, height, data={}): self._rects.append(Rect(width, height, data)) def pack(self, padding=0, center=Vector2()): # init everything placed_rects = [] sorted_rects = sorted(self._rects, key=lambda rect: -rect.area()) # double padding due to halfing later on padding *= 2 for rect in sorted_rects: if not placed_rects: # first rect, right on target. rect.set_center(center) else: # Expand each rectangle based on new rect size and padding # get a list of points # build a polygon point_lists = [ pr.expand(rect.width + padding, rect.height + padding).point_list().polygon() for pr in placed_rects ] # take the union of all the polygons (relies on + operator override) # the [0] at the end returns the first "contour", which is the only one we need bounding_points = PointList(sum( point_lists[1:], point_lists[0] )[0]) # find the closest segment closest_segments = sorted( bounding_points.segments(), key=lambda segment: segment.closest_distance_to_point(center) ) # get the closest point place_point = closest_segments[0].closest_point_to_point(center) # set the rect position rect.set_center(place_point) placed_rects.append(rect) return placed_rects