reimplemented lasercutter changes default tip

updated pronterface.py losing my own changes

updated and added new files for printrun

updated main files to new github master version

Added tag WORKING_BEFORE_UPGRADE_TO_GITMASTER for changeset f7e9bd735ce1

NeoCube laser cutting improvements WORKING_BEFORE_UPGRADE_TO_GITMASTER

bugfixes on rastered image column endings, force laser off with G0 + little offset

dont know what i have done

hardware axis speedtest

bad idea :(

disabled power management, since it prevents also going monitor to sleep

SVG gcode generator: interpret color style if present

SVG options: offset, original scale

Final bugfixes, SVG working like a charm now

Added more default options

Added support for multiple cutting passes with automatic Z refocusing

SVG bugfix: first shape line not drawn

ModuleWatcher code embed, doesnt work on windows os

Added module watcher for easier development (automatic module reload)

Changed min/max setting values

Bugfix SVG offset correction

svg crowbar fixes

Add quick access button to laser options

Added more svg options to settings

Etikett BITMAP_FINISHED für den Änderungssatz e18b2a4ef561 ergänzt

Remove empty lines output on bitmap plotter BITMAP_FINISHED

Added the Lasercut settings to the pronterface options dialog

more fixes before trying to finish svg compiler

Code cleanup

Bugfixing, Added M400 magic

forgot svg preamble & postamble

remove pyc files

Implemented svg, png and hpgl compilers to pronterface

Added printrun sourcecode from

Added tag OUTLINES_STABLE for changeset e2fd4d7b3cb6

infill controllable OUTLINES_STABLE

bugfixes

infill improved movement

finished refactoring

code refactoring - more cleanup

code refactoring

finished poly infill

infill only on Polygon or Path which have fill style attribute

added generic infill support, alpha stage

initial untested svg to gcode script

added parser for polygon elements

added basic svg parser library

first tests with bitmap plotting, working :)

added some stuff for reference

(0) tip

mercurial