Wed, 12 Sep 2018 12:48:28 +0200
initial commit of FluidSwitch prototype
// Naca4_sweep.scad - sweep library // Code: Rudolf Huttary, Berlin // June 2015 // commercial use prohibited use <Naca4.scad> //example1(); //rotate([80, 180, 130]) example(); // sweep from NACA1480 to NACA6480 (len = 230 mm, winding y,z = 80° // sweeps generates a single polyhedron from multiple datasets module example() { N = 40; sweep(gen_dat(N=5, dz=1,N=N)); // specific generator function function gen_dat(M=10,dz=.1,N=10) = [for (i=[1:dz:M]) let( L = length(i)) let( af = vec3D( airfoil_data([.1,.5,thickness(i)], L=length(i), N = N))) T_(-L/2, 0, (i+1)*2, af)]; // translate airfoil function thickness(i) = .5*sin(i*i)+.1; function length(i) = (60+sin(12*(i-3))*30); } module help() { echo(str("\n\nList of signatures in lib:\n=================\n", "sweep(dat, convexity = 5, showslices = false, plaincaps = true) // dat - vec of vec2, with vec1 = airfoil_data\n", "function vec3D(v, z=0) // expand vec2 to vec3", "function rot(w=0, p) // rotate vec2", "function T_(x=0, y=0, z=0, v) // translates vec of vec3\n", "function R_(x=0, y=0, z=0, v) // rotates vec of vec3\n", "function Rx_(x=0, v) // x-rotates vec of vec3\n", "function Ry_(y=0, v) // y-rotates vec of vec3\n", "function Rz_(z=0, v) // z-rotates vec of vec3\n", "function T_(x=0, y=0, z=0, v) // translates vec of vec3\n", "function Tx_(x=0, v) // x-translates vec of vec3\n", "function Ry_(y=0, v) // y-translates vec of vec3\n", "function Rz_(z=0, v) // z-translates vec of vec3\n", "function S_(x=0, y=0, z=0, v) // scales vec of vec3\n", "function Sx_(x=0, v) // x-translates vec of vec3\n", "function Sy_(x=0, v) // y-translates vec of vec3\n", "function Sz_(x=0, v) // z-translates vec of vec3\n", "=================\n")); } // generate polyhedron from multiple airfoil_datasets // dat - vec of vec1, with vec1 = simple polygon like airfoil_data, > 3 points per dataset expected module sweep(dat, convexity = 5, showslices = false, plaincaps = true) { n = len(dat); // # datasets l = len(dat[0]); // points per dataset if(l<=3) echo("ERROR: sweep() expects more than 3 points per dataset"); else { if(n==1) polyhedron(points = dat[0], faces = [count(l-1, 0)]); else{ first = plaincaps?[count(l-1, 0)]: faces_polygon(l, true); // triangulate first dataset last = plaincaps?[count((n-1)*l,(n)*l-1)]: faces_shift((n-2)*l, faces_polygon(l, false)); // triangulate last dataset if (showslices) for(i=[0:n-1]) sweep([dat[i]]); else if (n<2) // this case is also used recursively for showslices polyhedron(points = flat(), faces = last, convexity = 5); else { polyhedron(points = flat(), faces = concat(first, last, faces_sweep(l,n)), convexity = 5); } } } function count(a, b) = let(st = (a<b?1:-1))[for (i=[a:st:b]) i]; function faces_shift(d, dat) = [for (i=[0:len(dat)-1]) dat[i] + [d, d, d]]; function flat() = [for (i=[0:n-1], j=[0:l-1]) dat[i][j]]; } function del(A, n) = [for(i=[0:len(A)-1]) if (n!=i)A[i]]; //// composition stuff for polyhedron function faces_sweep(l, n=1) = let(M = n*l) concat([[0,l,l-1]], // first face [for (i=[0:l*(n-1)-2], j = [0,1]) j==0? [i, i+1, (i+l)] : [i+1, (i+l+1), i+l]], [[n*l-1, (n-1)*l-1, (n-1)*l]]) // last face ; function faces_polygon(l, first = true) = let(odd = (l%2==1), d=first?0:l) let(res = odd?concat([[d,d+1,d+l-1]], [for (i=[1:(l-3)/2], j=[0,1])(j==0)?[d+i,d+i+1,d+l-i]:[d+i+1,d+l-i-1, d+l-i]]): [for (i=[0:(l-4)/2], j=[0,1])(j==0)?[d+i,d+i+1,d+l-i-1]:[d+i+1,d+l-i-2, d+l-i-1]]) first?facerev(res):res; function facerev(dat) = [for (i=[0:len(dat)-1]) [dat[i][0],dat[i][2],dat[i][1]]]; //// vector and vector set operation stuff /////////////////////// //// Expand 2D vector into 3D function vec3D(v, z=0) = [for(i = [0:len(v)-1]) len(v[i])==2?[v[i][0], v[i][1], z]:v[i]+[0, 0, z]]; // Translation - 1D, 2D, 3D point vector ////////////////////////// // vector along all axes function T_(x=0, y=0, z=0, v) = let(x_ = (len(x)==3)?x:[x, y, z]) [for (i=[0:len(v)-1]) T__(x_[0], x_[1], x_[2], p=v[i])]; /// vector along one axis function Tx_(x=0, v) = T_(x=x, v=v); function Ty_(y=0, v) = T_(y=y, v=v); function Tz_(z=0, v) = T_(z=z, v=v); /// point along all axes 1D, 2D, 3D allowed function T__(x=0, y=0, z=0, p) = len(p)==3?p+[x, y, z]:len(p)==2?p+[x, y]:p+x; //// Rotation - 2D, 3D point vector /////////////////////////////////// // vector around all axes function R_(x=0, y=0, z=0, v) = // 2D vectors allowed let(x_ = (len(x)==3)?x:[x, y, z]) len(v[0])==3?Rx_(x_[0], Ry_(x_[1], Rz_(x_[2], v))): [for(i = [0:len(v)-1]) rot(x_[2], v[i])]; // vector around one axis function Rx_(w, A) = A*[[1, 0, 0], [0, cos(w), sin(w)], [0, -sin(w), cos(w)]]; function Ry_(w, A) = A*[[cos(w), 0, sin(w)], [0, 1, 0], [-sin(w), 0, cos(w)]]; function Rz_(w, A) = A*[[cos(w), sin(w), 0], [-sin(w), cos(w), 0], [0, 0, 1]]; //// Scale - 2D, 3D point vector /////////////////////////////////// // vector along all axes function S_(x=1, y=1, z=1, v) = [for (i=[0:len(v)-1]) S__(x,y,z, v[i])]; // vector along one axis function Sx_(x=0, v) = S_(x=x, v=v); function Sy_(y=0, v) = S_(y=y, v=v); function Sz_(z=0, v) = S_(z=z, v=v); // single point in 2D function S__(x=1, y=1, z=1, p) = len(p)==3?[p[0]*x, p[1]*y, p[2]*z]:len(p)==2?[p[0]*x+p[1]*y]:[p[0]*x];